I think I have forgotton to post this experiment to JActionScripters.
Here is a playable demo & source code that I showed on the FITC2009 session. Storm simulation with 10000 particle.
Basically all physic and mouse interaction is calculated with bitmap force map. Precalculating mouse interaction with bitmap is much faster than doing mouse distance with 10000 particles every frame.
You can also see stupid 250000 particle version here.
One of my professions is a professional photographer. Of many techniques,
I love to take long exposure photos and often like to light-paint within them.

This is a real photo taken with a Nikon DSLR, 30secs, drawn with two LED penlights (blue/white) for a new year's card in 2006.
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Another fractal visual sketches. Now I’m cleaning up the code.
May upload moving demo later.
Soucr Code: fladdict_fractalrectangle2.zip
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For a while, I have been coding a study to recreate a real-time movie player that will show the video in a more retro-tech experience.

This is my Cinema Display enlarged … see the RGB pixels all lined up ?
Here is what I mean.
(You can click on the movie to make it fullscreen)
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Visual sketch for fractal tessellation.
This is a start point for my fractal study.
SouceCode: fladdict_fractalrectangle.zip
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